Blue Zone
The safest open-world zone type, with no hostile flagging and non-lethal faction combat.
Suggest an editBlue zones introduce open-world gathering, creatures, and faction activity without lethal player-versus-player loss. They are the lowest-risk places to learn travel and gathering routes.
PvP and defeat rules
Players cannot use normal hostile flagging in blue zones. Faction-flagged players can fight opposing factions, but defeat is non-lethal and does not drop the defeated player's carried equipment.
Role in the world
Blue zones surround starter areas and Royal Cities. They provide a low-risk place to gather lower-tier resources, fight open-world creatures, transport goods, and join non-lethal faction warfare.
What to check
Zone rules can contain exceptions for marked subzones or special activities. Read the cluster information panel and warning shown by the game before crossing a boundary.
What links here
Sources and freshness
Structured facts are kept separate from community-written explanations.
Official guide: Zone Types and Flagging Imported Sep 11, 2026