World
Cities, zones, biomes, portals, and world objects
97 structured item records · 12 reference articlesBridgewatch
A Royal Continent city in the steppe biome and the home of the Bridgewatch faction.
zoneBlue Zone
The safest open-world zone type, with no hostile flagging and non-lethal faction combat.
zoneYellow Zone
A non-lethal PvP zone where hostile players can attack, but defeat normally causes a knockdown instead of full-loot death.
zoneOrange Zone
The T6 partial-loot version of the Ancient Lands, reached through portals in Yellow Zones. Defeat drops inventory items but protects equipped gear.
zoneRed Zone
A lethal Royal Continent zone with full-loot PvP, hostile flagging, reputation rules, and visible hostile-player information.
zoneBlack Zone
The Outlands' always-on, full-loot PvP ruleset, without Royal Continent hostile flagging or reputation penalties.
cityMartlock
The Royal City of the highlands biome and home of the Martlock faction.
cityThetford
The Royal City of the swamp biome and home of the Thetford faction.
cityFort Sterling
The Royal City of the mountain biome and home of the Fort Sterling faction.
cityLymhurst
The Royal City of the forest biome and home of the Lymhurst faction.
cityCaerleon
The central Royal City, surrounded by lethal regions and connected to the Black Market economy.
cityBrecilien
A city hidden in the Mists, reached after earning access through Mists exploration.
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